move_objects - Move any object
prepare_lot - Check and fix required lot objects
hist_add - Add new family history to family
auto_level - Architecture tools automatically set the level as needed
house <#> - Automatically load indicated house, no questions asked
asssert - Force an assert for testing
log_animations - Log animations in the event log window
tutorial off - No tutorial object generation when tutorial house is loaded
browser_failsafe - Prevent web browser crashes
preview_anims on/off - Preview animations on/off
tile_info - Programmer stats
quit - Quit game
restore_tut - Restore tutorial
rotation <0-3> - Rotate camera
route_balloons on/off - Routing debug balloons on/off
fam_test - Run series of random operations on unhoused families
save - Save currently loaded house
plugh - Say "plugh"
porntipsguzzardo - Say "porntipsguzzardo"
xyzzy - Say "xyzzy"
autonomy <1-100> - Set free thinking level
edit_grass - Set grass change value
grow_grass <0-150> - Set grass growth ...