function HealthArmor()
if _localplayer then
_localplayer.cnt.health=999;
_localplayer.cnt.armor=999;
Hud:AddMessage("[CHEAT]: Give huge amount of health and armor");
else
Hud:AddMessage("[CHEAT]: no health and armor");
end
end
Input:BindCommandToKey("#HealthArmor()","6",1);
function OtherStuff()
if (not stuff) then
stuff=1;
else
stuff=1-stuff;
end
if (stuff==1) then
Hud:AddMessage("[CHEAT]: Water, vegetation and fog OFF");...